Wolfenstein: Youngblood executive producer Jerk Gustafsson has confirmed the upcoming game will have “open-ended” levels that players can complete in a variety of ways.
Gustafsson said that collaborating with Dishonored and Prey developer Arkane Studios has given MachineGames the opportunity to explore “open-ended structure” in a way that’s “quite different from what [it has] done before”. While the campaign will be “lighter” in both tone and length, the play-your-way mechanics means “the amount of gameplay time is greater”.
“I think players will see a lot of similarities to level design in the Dishonored games, so in that sense it can be a little bit different as an experience but it can be for the benefit of the game, especially when it comes to finding different ways of approaching a combat scenario or a mission in general,” Gustafsson said, talking to Official PlayStation Magazine this month (thanks, GamingBolt).
This article has been syndicated. To read the full article’s author, please click
Get real time update about this post categories directly on your device, subscribe now.